So I built a matchbox pinhole camera using the instructions on www.matchboxpinhole.com. A pretty easy build, the instructions are straightforward and the design is very clever – the ‘clicker’ is genius and worked really well for me. I’ve been discussing with Robin what improvements to make on the next version – I think if I can work out a way to better stabilise the camera when taking photos I can get sharper images (although I don’t think my mini tripod/gorillapod will be stable enough for any messing about with the shutter, which I’d like to improve also).
In any case, I was pretty pleased with the results:
I came across this fun game concept earlier, and thought I’d share it on here:
http://coolmoose.net/games/flash/wtbgo.php
Basically the idea is that everyone has something to do before they die, and for all the characters in the game that time happens to be 5 seconds away. The levels occur in random order, so you better think quick. Im struggling to beat 60%
I got the Super8 film back from the developers yesterday, just in time for me popping home for the weekend (where my projector is) – I wasn’t sure what to expect from this one, we didn’t spend much time in front of the camera in Japan (unlike Oz) and I’d actually totally forgotten what I’d filmed at all.
It turned out pretty great I think, these things never get old to me. After a complete nightmare converting the captured video off my Ixus 870 IS, here it is:
A really great trip. One day I’ll get round to sorting all the photos out…
[If you want to download it and watch it larger, right-click and save as here. You can view it in VLC media player.]
Jim
In case you think this is Too Long; Didn’t Read, or if you take nothing else away from this ridiculously long post: If you like games, or are even vaguely curious, check out Consolevania. You can download them all here.
On wednesday BBC4 showed some programs dedicated to the history of microcomputing (Micromen, Charlie Brooker’s Gameswipe, Games Britannia) which was pretty interesting I thought – I didn’t watch Micromen but Gameswipe (which I’d seen already) and Games Britannia were good.
Well, I say good. Gameswipe was as great as Screenwipe and Newswipe, that is, ridiculously great. They are all on youtube, organised by a user called xthemusic into handly playlists, so you can conveniently spend an entire week watching them all in one go. In case you misunderstood, thats a hint. In fact, stop reading this and watch them now.
Games Britannia, however, was a mixed bag. It had some interesting bits and it definitely highlighted an area of gaming (and computing in general) which most gaming media neglect (and are too idiotic to even comprehend) – the history and magic (ugh) of the homegrown microcomputer gaming scene. The segments on the classic Commodore and Spectrum games were genuinely interesting, although if I hear one more reverential discourse on the “python-esque” game-over screen in Manic Miner, I’m going to have a brain haemorrage. Where the show started to lose the plot was when the inevitable discussion about the morality of video games and their effect on the impressionable minds of todays youth came up.
The presenter of the documentary, Benjamin Wooley, did so with what appeared to be genuine innocence and naivety to the content of games and approached the issue by on one hand interviewing industry people and on the other drawing his own conclusions from playing the games. This is where the problems arose. Apparently he was genuinely shocked by the content of famously controversial games like Grand Theft Auto. In that segment, he played the game alongside a particularly vacuous fashion student who initially discussed how, when playing sandbox games about gang-violence, he would immediately go to the nearest clothes shop and spend a large amount of time making sure his characters outfit was properly co-ordinated. He then proceeded to murder innocents in-game and make depressingly idiotic comments about how ‘if I want something, I’ll take it’, which made him sound like a dim-witted sociopath.
However, I started to feel sorry for him after seeing the disturbed look on Wooleys face. It seemed that he, like much of the mass media, missed the most obvious reason for that sort of behaviour in sandbox games – that its all about economics. There is no cost either morally (in-game or out) or financially (or what passes for finance in these games, lets say Resources – money, ammo, opportunity, etc…) to stop you murdering bystanders. In fact, if you provoke a powerful enough police response, provided you have any skill in the game whatsoever, the SWAT teams and National Guard are effectively just transporting a lot of heavy artillery and ammunition to your location, which will soon make you a very well-armed dim-witted sociopath. There is no connection between your actions in-game and any structure of morality or belief systems in the real world, at least for people who aren’t already mentalists.
It reminds me of conversations I’ve had with Mat about RPG’s, probably the only genre of game to directly label moral choices (and the only ones to hinge the story arc’s based on moral decisions). I always play games as a goodie. Mat always plays them as a baddie. Usually I’m a reasonably rubbish goodie, but Mat is a virtuoso villian. He’s the only person I know who didn’t reload a previous save after getting the Child-Killer rating in Fallout 1 (not that I blame him, little bastards in the Den.). When I’ve asked him about why he’s always a bad-guy, he said that it’s just easier – you get better weapons (combat is ALWAYS one of the main focus of these games afterall, even well-designed multi-path RPG’s like Fallout 1 and 2), more money than you can spend, often hilarious dialogue options and decision trees (getting Zaalbar to kill his best friend Mission in Knights of the Old Republic springs instantly to mind).
I had never considered this approach before, I had always been a good-guy simply because the games are always written to suggest you be that way – for instance, in Mass Effect, even if you are the most reprehensible character ever, always picking the most morally dubious choices, you still end up saving the galaxy by the end. That just makes you a jerk, not evil. So the options are really: Be a pious goody-two-shoes and get a satisfying hollywood story experience and some rewards, be a morally grey hero who has a really hard time of it and none of the fun of the extremes, or be a not-exactly-evil jerk with lots of money and a big gun.
So really, watching peoples behaviour and even the content of violent videogames doesn’t show you the real picture. Ultimately, it’s all about the game-mechanics and what is expected of the player to suceed rather than a reflection of the moral degeneration of society. Remember: you can’t complete Manhunt if you don’t suffocate a few blokes with a plastic bag (so, did you buy it to murder people horribly or just to pass the time, have a bit of a challenge and ultimately enjoy the warm fuzzy feeling you get when the credits start to roll?).
———-
^ 882 words. Why wasn’t writing papers for Uni this easy?
Anyway, after watching Gameswipe, I did a quick google on 2 of the guests in the segment on retro gaming – the guys from Consolevania. Consolevania is amazing. I can’t believe it’s taken me this long to discover it. In a nutshell, it’s a games review show made with no budget whatsoever by 2 blokes from Glasgow. After getting thoroughly fedup with the depressingly simpleminded coverage games get from places like The Escapist, Consolevania actually held my attention for more than 10 seconds. It is extremely funny, its format and style directly mirrors what I hold personally dear about games – that usually they are shite, but they still endear themselves to you in a weird love/hate way (think of all the bitter tears shed over Hidden and Dangerous). The HTTP mirror for all the episodes is here.
I’m strongly contemplating breaking out my dads old Tandy TRS-80 right now…
Merry Christmas!
This year has flown ridiculously fast, so much has happened I can scaresly believe it. In just over a year I’ve visited places I’d never thought I’d get to see by 23, started what I hope will be a long career in computer forensics, I’ve moved to a new city and met some pretty fascinating people. I’m tentatively chalking 2009 down as a win (with 4 days to go…).
Xmas this year has followed the usual script; a very lazy Christmas Day, gathering with the family on boxing day, then realising christmas TV is a bit rubbish and running out of things to do by the 27th (so Ben, Paul, Mat and I went to see Sherlock Holmes – verdict: not bad, what you might expect. Rubbish bad-guy (Archie from Rock’n'rolla dressed as Dracula)).
So Christmas Day passed as usual; got some nice gifts, mostly monies, nice stuff for my flat, alcohol, and books. Can’t really say fairer than that!
Dr Who was good I thought, although I’d hoped for a slightly more intimidating storyline with The Master (it seemed like the Doctor and by extension us, just had sympathy for the mental-but-slightly-endearingly-pathetic John Simm).
On boxing day, we went round to my aunts for food and the usual. The moral of this story is that we should never play Trivial Pursuits ever again. Or at least not the one dated 1986. We used Skype to do a video conference with my uncle Tony who recently emigrated to Canada – surprisingly low latency, considering.
<as I’m typing this I’ve got Peep Show on TVCatchup, it makes me want to cringe so much I might die.>
So yeah, all in all it’s been a good break – I’m looking forward to NYE’s in manchester, then back to work on the 4th.
I’m toying with the idea of planning a trip to New York in the new year, after speaking to Mat and Ben about it earlier I think it’s looking like a goer – I really loved my last flying visit, so it’d be amazing to visit again.
Till the next boring post,
Jim

This blog sometimes gets hits from weird places (the record being a tie between people looking for a speech bubble graphic, and when it got linked on the No Mutants Allowed Fallout fansite front page). It always surprises me when people find it when looking for vintage camera stuff, seeing as I can’t even find it when I input the exact search terms they have used in the first 10 pages.
A nice chap called Mike (who has a lot more perserverance than I do for browsing search hits) found the post I made about getting a Kodak Box Brownie and has kept me updated on his own Box Brownie adventures in the comments here.
He’s linked to his really great walkthrough of his efforts in reconditioning a Kodak Box Brownie Six-20 “Junior”, which is pretty much the same as mine. His results are very impressive, particularly the replacement mirrors for the viewfinder – it inspired me to put mine to use and get some rolls put through it.
Unfortunately, while shaving a mm or so off the edges of the 120 spools allows it to fit (reasonably snugly!), the winding key is designed for 620 film and is a little too small for the plastic 120 winder slot. After the first exposure, winding the film on resulted in the metal key slipping and carving out the lip of the plastic hole so now it just spins. I think if there was perhaps a little less friction to overcome with the tight-fitting spool I’d be ok, but as it is the 620 winding key isn’t up to the job.
I’ve been thinking about a solution to this problem (apparently a reasonably common one encountered by people who want to use 120 in 620 cameras), it seems I have the following options:
1) Respool 120 on the 620 spools I have, then back when it’s exposed.
2) Augment the winding key so it can properly engage with the spool.
3) Alter the spool keyhole so the smaller winder will be a tighter fit.
Option 1 is sure to work but is a fair bit of hassle, I don’t have a changing bag or anything like that. I’m sceptical about Option 2 as I doubt the contact adhesives I’d have to use possess the shear-strength to not break off in the winder hole. Option 3 is the best I think, although I’ve tried padding out the hole with paper and card with no luck.
Now, I came across this page on the awesome Junk Store Camera’s site which describes some simple drilled washers to solve the problem. I reckon this should do the trick! I’m going to try and pick some up this coming weekend, drill them out and use Epoxy to bond it to a fresh roll of 120.
Fingers crossed that this will work, if not at least I’ve got the Matchbox Pinhole project to keep me ticking over…
Jim

For a while I’ve been thinking about getting some photos printed for my flat, although I’m anxious to avoid clichés. A while ago I came across a load of my Dads old photos from the 70’s (incidentally taken on the Mamiya Sekor 500TL I’ve lately inherited) – they are on small 3.5″ x 2.5″ stock and some have the month and year printed on the bottom. It occured to me that it might be interesting to make a composite of these with my other prints instead of using any purely digital photos. I’m leaving the borders of the images on to emphasise that they are photographs, not just images – plus some are a bit dog-eared which I think makes them pretty cool. I’m going to have the black and white to colour gradient run from left to right (which should work out nicely with the B&W polaroids I took in Japan letting me spread the B&W side out a bit more to the right).
If the composite image looks promising I’m intending to have it printed on one of Photobox’s 110×47cm panoramic canvases (http://www.photobox.co.uk/studio/simple?product_id=1790) for about 100 quid. Photobox customer support told me that they print the larger canvases at 254dpi, so quality shouldnt be an issue unless the surface is really rough. Here’s the prototype arrangement so far:

I scanned them at very high resolution and post-produced them in Lightroom to correct the contrast and alignment. I’m assembling them in GIMP which seems to be at least as straightforward as photoshop and seems to be able to handle the massive resolution nicely on my Dell laptop. I’m still experimenting with the layout – essentially it’s a photo collage so I might overlay select photos on the top as focal points.
I imagine this is fairly boring for anyone reading this, it’s just it takes a fair bit of effort to scan and process these things so I want to share the misery.
Jim
I thought I better update now before I actually become too apathetic to live. Whenever I return from a trip I always feel enthusiastic and energetic, why does it have to wear off?
Anyway, I’ve been steadily going through all the photos we took in Japan and have put in the groundwork on a new portion of my site: Photographs@JimHung.co.uk.
This is actually a seperate blog running a rather nice photoblogging theme – perfect for my fairly sporadic creative malarkies. I’ve uploaded a fair few photos from the first couple of days in Tokyo to work out the kinks. It’s not perfect but I think it’s a lot more visually interesting than the usual gallery type thingys. This way I can put finished articles of photoprojects, etc… up on there nicely presented, and talk about the more matter of fact stuff on here. I’ll link to it heavily when anything goes on, so those who INSIST on using RSS feeds needn’t worry about having to add another blog to their sinful pile.
Other than this, life is pretty much as it always is. I’m going to put every piece of my vintage camera collection to use soon as I’m beginning to annoy myself with laziness. I’m sure I can find comrades to help me with some good ideas for projects. I sent off the reel of Super8 to the Widescreen Centre to be developed, so now I’m just revelling in the sweet anticipation of the glorious jiffybag in a fortnight (or more, bloody postal strikes). I dunno if this movie will be as epic as the Oz one, they were 2 very different trips afterall. Frankly I’ll be pleased if it even exposed at all!
Um, so thats more or less it – I found the image on the left knocking around my My Pictures folder and it reminded me that I’ve not spoken to Mog this week – If you’re reading this Mog I hope you’re not dead and that. Because that would mean you’d be reading this from beyond the grave, and I don’t think even Google Analytics could register that hit. -1 views a day is too much for my ego to take!
Jim

So our Japanese trip’s at an end; we’ll be flying back to the UK tomorrow morning. I can safely say it’s been the best holiday I’ve taken so far, I’d come back to Tokyo in a heartbeat.
There’s a huge amount I haven’t covered, between us we’ve taken almost 30gb of photos and videos, not to mention about 60 Polaroids of various descriptions and a Super8 cine movie. I’ll continue to post about the interesting points once I’m back in the UK and I’ve got some time to go through the photo’s properly. I’ve got a few ideas how I can present them in an interesting way, so we’ll see.
I’m pretty satisfied by everything we’ve accomplished in these short 2 weeks, although having wanted to visit for so long it’s kind of crazy to thing its actually been and gone now. Better start planning the next trip!
Jim
A personal blog about stuff and that. Mostly just nonsense.